Sunday, September 28, 2008

PS3:Valkyria Chronicles : battle system & Character classes

Courtesy of Sega of America

Here's a little more insight into a game that I'm dying to get my hands on, A demo should be available by the second week of October on the Playstation network store

The info below comes straight from the Sega website.

The Release date is listed as NOV. 11th

Enjoy



BATTLE SYSTEMS



BLiTZ (Battle of Live Tactical Zone) System


Combining turn-based RPG gameplay with 3rd person action games, the "BLiTZ" battle system allows players to battle with direct control in action sequences just as in action games, while also maneuvering through the vast world with strategic moves typical of tactical RPGs.



The battle is turn-based between the Player Phase and the Enemy Phase.



Player Phase




Enemy Phase




In each Phase, strategically choose your unit in the Command Mode and enter battle to move your unit in the Action Mode.



Action Mode
Command Points



The Command Points (CP) determines how many units you can move each in each Phase.



Action Mode
Action Points


The Action Points (AP) represents the mobility range for each of your chosen units in Action Mode.


MILITARY UNITS

Scout



SCOUTS
Equipped with standard caliber rifles, capable of covering a lot of ground.










Shocktroopers



SHOCKTROOPERS
Equipped with high-power machine guns and excel in close combat with average mobility.








Snipers



SNIPERS
Equipped with long-range sniper rifles, they are less effective in melee combat with lower defensive abilities.









Lancers



LANCERS
Equipped with large spear-like cannons, they can inflict great damage to tanks and have enough defense to withstand heavy attacks. Low mobility makes them vulnerable to enemy foot soldiers.








Engineers



ENGINEERS
Low offensive and defensive abilities make them impractical as fighters, yet are supportive as they restock ammunitions, remove landmines, fix sandbags, and recover tanks.

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